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dc.date.accessioned2015-10-07T13:30:18Z
dc.date.available2015-10-07T13:30:18Z
dc.date.created2015-07-24T15:22:09Z
dc.date.issued2015
dc.identifier.citationCulén, Alma Leora Gasparini, Andrea A. . HCI and Design Thinking: Effects on Innovation in the Academic Library. Proceedings of the International Conferences on Interfaces and Human Computer Interaction 2015, Game and Entertainment Technologies 2015 and Computer Graphics, Visualization, Computer Vision and Image Processing 2015. 2015, 3-10 IADIS Press
dc.identifier.urihttp://hdl.handle.net/10852/46216
dc.description.abstractThis paper is concerned with how two design processes that are seemingly very similar, human-computer interaction design and design thinking, affect innovation in the context of an academic library. Twenty different multidisciplinary projects involving advanced students of interaction design, researchers and library employees, using either of these two approaches or their combination, were conducted during the past four years. We chose two projects that we consider as illustrative of overall findings, in particular, regarding outcomes for diverse stakeholders. Both projects were focusing on the same problem, which many academic (and public) libraries face, of accessing library’s e-book collections and making doing so more enjoyable. IADIS – International Association for Development of the Information Society http://www.iadis.orgen_US
dc.languageEN
dc.language.isoenen_US
dc.publisherIADIS Press
dc.titleHCI and Design Thinking: Effects on Innovation in the Academic Libraryen_US
dc.typeChapteren_US
dc.creator.authorCulén, Alma Leora
dc.creator.authorGasparini, Andrea A.
cristin.unitcode185,15,5,62
cristin.unitnameDesign av informasjonssystemer
cristin.ispublishedtrue
cristin.fulltextpostprint
dc.identifier.cristin1255053
dc.identifier.bibliographiccitationinfo:ofi/fmt:kev:mtx:ctx&ctx_ver=Z39.88-2004&rft_val_fmt=info:ofi/fmt:kev:mtx:book&rft.btitle=Proceedings of the International Conferences on Interfaces and Human Computer Interaction 2015, Game and Entertainment Technologies 2015 and Computer Graphics, Visualization, Computer Vision and Image Processing 2015&rft.spage=3&rft.date=2015
dc.identifier.startpage3
dc.identifier.endpage10
dc.identifier.pagecount365
dc.identifier.urnURN:NBN:no-50344
dc.type.documentBokkapittelen_US
dc.type.peerreviewedPeer reviewed
dc.source.isbn978-989-8533-38-8
dc.identifier.fulltextFulltext https://www.duo.uio.no/bitstream/handle/10852/46216/2/IHCI_CulenGasparini-final.pdf
dc.type.versionAcceptedVersion
cristin.btitleProceedings of the International Conferences on Interfaces and Human Computer Interaction 2015, Game and Entertainment Technologies 2015 and Computer Graphics, Visualization, Computer Vision and Image Processing 2015


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