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dc.date.accessioned2013-06-13T10:14:51Z
dc.date.available2013-06-13T10:14:51Z
dc.date.issued2013en_US
dc.date.submitted2013-06-05en_US
dc.identifier.urihttp://hdl.handle.net/10852/35776
dc.description.abstractThe paper presents the Kinectofon, an instrument for creating sounds through free-hand interaction in a 3D space. The instrument is based on the RGB and depth image streams retrieved from a Microsoft Kinect sensor device. These two image streams are used to create different types of motiongrams, which, again, are used as the source material for a sonification process based on inverse FFT. The instrument is intuitive to play, allowing the performer to create sound by ``touching'' a virtual sound wall.eng
dc.language.isoengen_US
dc.titleKinectofon: Performing with Shapes in Planesen_US
dc.typeChapteren_US
dc.date.updated2013-06-07en_US
dc.creator.authorJensenius, Alexander Refsumen_US
dc.subject.nsiVDP::110en_US
dc.identifier.cristin1030465en_US
dc.identifier.startpage196
dc.identifier.endpage197
dc.identifier.urnURN:NBN:no-35161
dc.type.documentBokkapittelen_US
dc.identifier.duo182344en_US
dc.type.peerreviewedPeer reviewed
dc.identifier.fulltextFulltext https://www.duo.uio.no/bitstream/handle/10852/35776/1/Jensenius_2013c.pdf
dc.type.versionPublishedVersion
cristin.btitleProceedings of the International Conference on New Interfaces For Musical Expression


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